11:00 - 13:00 

Make your own toy mods and create the ultimate plaything. We'll have a series of challenges with awards for the best dressed, the best dancer and strongest toy warrior.

For ages 10 - 15

14:00 - 15:00 

An introduction to Music Memory Box and trove. We will explore how to use simple technology to capture your family stories about your most special objects.

For all ages especially families.

12:00 - 13:00, 15:00 - 16:00

Could you be a community reporter? Learn about hyperlocal news and how you can share the stories that matter to you. Using a brand new app called Newstori, your writing and photography skills will be put to the test and the best content published online.

Attendees will need a smartphone or tablet that can access the Apple App Store or Google Play.

15:00 - 16:00

John Troyer, Professor of Death Studies will lead a discussion about the ways in which technology are impacting death, dying and remembrance. Then you might want to share your own thoughts on mortality over tea and cake in our Death Cafe.

Everyone welcome.

12:00 - 13:00, 15:00 - 16:00

In this workshop you will explore filming with multiple, synchronised camera phones using the Nth Screen app. The app enables you to film the same event from multiple perspectives. When you press Record on one phone, they all record together. We'll also explore making of collages from short video clips.

Attendees will need a smartphone or tablet that can access the Apple App Store or Google Play to download the Nth Screen app.

For ages: 10+

13:00 - 14:00, 16:00 -17:00

A space for people to explore sex and sexual intimacy by designing “Intimate Objects", alone, with a partner(s) or with friends. Using modeling materials and tools from the Intimacy Lab, you can work from a brief to design your own 'intimate objects.’ We can then make recommendations and signpost to where objects can be turned in to 3D printing files, and 3D printed or created through other forms of digital craft.

For ages: 16+

ETHICS IN GAMING; The Ripper Experiment
14:00 - 15:00

Janet Jones, researcher, producer and broadcast journalist will lead a group discussion around ethics and gaming based on the Future Documentary Sandbox JtR125 to make a hybrid documentary game based on the notorious Jack the Ripper murders. The games medium is maturing, it’s being taken more seriously. It’s developing a conscience and it is ripe for telling real stories about the real world. But what happens when you mix games with documentary, do they make uncomfortable bed-fellows? Is it like mixing oil and water, or can it create (as we think it can) nuanced socially engaging story-telling? The discussion will feature the game developer Tom Rawlings (Auroch Digital) and criminal psychology expert, Kieran McCartan (UWE).

13:00 - 14:00

When author James Attlee was made Writer on the Train for Great Western Railway he wanted to investigate new ways of writing that could connect with a moving audience. As well as physical locations along the Bristol to London line and the traces of those who travelled this way before, including Oscar Wilde, Haile Selassie, Isambard Kingdom Brunel, Stanley Spencer and Diana Dors, he explored train travel itself, its effects on our perception and the way it has shaped our lives. James will be talking about writing for different platforms, the way movement generates words, the encounters he had along the way and his new book 'Station to Station: Searching for Stories on the Great Western Line’ which became the project’s final destination.

Everyone welcome at The Rooms.


12:30 - 13:30

Have you ever wanted to know how a hunting horn became the star of Mozart’s music, why string players wobble their fingers over the notes, or what’s really going through the trumpet player’s head as she counts her 88 bars’ rest? Are you terrified, mystified or plain baffled by what goes on at a classical concert? Come and hear top timpanist Adrian Bending talk and play the drums he uses in packed concert halls around the World. Why does he use so many different sticks?  What are the drum-skins made of?  What can he see and hear?  What is he thinking about when he is playing – is he relaxed, daunted, excited…. or a wonderful mixture of all three? During a Grand Prix you can follow Lewis Hamilton on the cockpit-cam as he tears around Silverstone.  Imagine having the experience of sitting alongside the players as they let rip in front of 6,000 people at the Royal Albert Hall! Page to Stage’s interactive performance lets you into the ears, thoughts and musical secrets of the players of the renowned and unforgettable Orchestra of the Age of Enlightenment.’

15:00 - 16:00

Come design memory games with new company Enabling Play, specialist in accessible, family games. We will be exploring creative and fun ways to remember increasingly tricky sequences - shopping lists, names at a party, to do lists, recipes, spellings, telephone numbers, capital cities, and any special requests! Participants will join us in collaborative storytelling, drawing, model building, tying knots in hankies… There will be challenges and prizes!

Everyone welcome. Especially forgetful people.

11:30 - 12:30, 15:00 - 16:00

If you’ve ever wanted to know how to make your own notebook, or sketchbook, or are just curious about bindings and sewing, then Circumstance’s Tom Abba will guide you through the process of cutting and sewing a few simple books. You’ll leave with at least one simple book to write or draw in or just admire and show off to friends and neighbours. Bring your own paper, or use ours (it’ll be white).

Everyone welcome. 

17:00 - 18:00

In this workshop we will explore the invisible world of embedded frequencies -the kind that that are used to tag objects such as contactless credit cards. We will imagine new places for these frequencies to live, and we'll make and embed our own DIY tags using soft-circuits. Expect hands-on craft, electronics, and open discussion. No previous experience necessary.

Workshop for 10+

12:00 - 16:00

Children of all ages are welcome in a mass den building event. Tunnels, forts, towers and castles will emerge over the course of the day as we make our own collective city in the heart of The Rooms.

Everyone welcome. 

1000 heartbeats in the dark, is an interactive maze game that uses a player's own bio-data as a game controller. The Black Maze is based on an idea developed during the REACT Books and Print project Hyde by Simon Evans, Simon Johnson and Anthony Mandal. The Black Maze is a simple but powerful example of how aspects of Hyde will work.

Be guided through the spaces hidden within the depths of The Rooms with Paper Drifter. Each twist and turn of the paper will create a pathway made by chance for your own unique journey. Paper Drifter is a memory of childhood for the daring, playful and thoughtful among us. Who knows where you will end up next? Make sure you pick up your very own Paper Drifter at The Rooms reception on your arrival, play on your own or in a group. Created by yello brick.